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!IPK LAST UPDATED JULY 17 1998
!ipk last update Dec 10 1997
!IPK LAST UPDATED OCT 18 1996
!
SAVE
!
! This version is compiled for: LARGE
! MAXE = maximum number of elements = 200000
! MAXP = maximum number of nodes =400000
! MAXPL = maximum number of map data points =1800000
! MAXLIN = maximum number of map lines = 3000
! MAXLN = maximum number of reordering lines = 20
! MAELN = maximum number of elements in a reodering list = 300
! MAXPGEN= maximum number elements in a genreated block = 2000
! MAXGRD = maximum number of grid points = 3000
!
!
!
! PARAMETER (MAXE= 200000,MAXP=400000,MAXLIN=6000,MAXECON=60)
! PARAMETER (MAXLN=20,MAELN=300,MAXPGEN=2000,MAXGRD=3000,MAXSTO=2)
! PARAMETER (MAXE8=8*MAXE,MAXP2=2*MAXP)
! This version is compiled for: MEDIUM
! MAXE = maximum number of elements =130000
! MAXP = maximum number of nodes =200000
! MAXPL = maximum number of map data points =1500000
! MAXLIN = maximum number of map lines = 3000
! MAXLN = maximum number of reordering lines = 20
! MAELN = maximum number of elements in a reodering list = 300
! MAXPGEN= maximum number elements in a genreated block = 2000
! MAXGRD = maximum number of grid points = 1000
! MAXSTO = maximum storage locations = 2
!
!
PARAMETER (MAXPGEN=20000,MAXGRD=1000)
! PARAMETER (MAXE8=8*MAXE,MAXP2=2*MAXP)
! PARAMETER (MCRS=7000,MPTS=75)
! This version is compiled for: STANDARD
! MAXE = maximum number of elements = 40000
! MAXP = maximum number of nodes = 50000
! MAXPL = maximum number of map data points = 200000
! MAXLIN = maximum number of map lines = 3000
! MAXLN = maximum number of reordering lines = 20
! MAELN = maximum number of elements in a reodering list = 300
! MAXPGEN= maximum number elements in a genreated block = 2000
! MAXGRD = maximum number of grid points = 300
! MAXSTO = maximum storage locations = 2
!
!
! PARAMETER (MAXE= 40000,MAXP=50000,MAXLIN=6000,MAXECON=60)
! PARAMETER (MAXLN=20,MAELN=300,MAXPGEN=2000,MAXGRD=3000,MAXSTO=2)
! PARAMETER (MCRS=600,MPTS=50)
! PARAMETER (MAXE8=8*MAXE,MAXP2=2*MAXP)
!
! CORD is the screen scale variable
! XUSR is the map scale variable
! To get to CORD from XUSR use
! CORD(N,1)=(XUSR(N)+XS)/TXSCAL
! To get to XUSR from CORD use
! XUSR(N2) = CORD(N2,1)*TXSCAL - XS
! XS,YS and TXSCAL are kept in TXFRM.COM
! REAL*8 XS,YS,TXSCAL
! COMMON /TXFRM/ XS, YS, TXSCAL