!IPK LAST UPDATED JULY 17 1998 !ipk last update Dec 10 1997 !IPK LAST UPDATED OCT 18 1996 ! SAVE ! ! This version is compiled for: LARGE ! MAXE = maximum number of elements = 200000 ! MAXP = maximum number of nodes =400000 ! MAXPL = maximum number of map data points =1800000 ! MAXLIN = maximum number of map lines = 3000 ! MAXLN = maximum number of reordering lines = 20 ! MAELN = maximum number of elements in a reodering list = 300 ! MAXPGEN= maximum number elements in a genreated block = 2000 ! MAXGRD = maximum number of grid points = 3000 ! ! ! ! PARAMETER (MAXE= 200000,MAXP=400000,MAXLIN=6000,MAXECON=60) ! PARAMETER (MAXLN=20,MAELN=300,MAXPGEN=2000,MAXGRD=3000,MAXSTO=2) ! PARAMETER (MAXE8=8*MAXE,MAXP2=2*MAXP) ! This version is compiled for: MEDIUM ! MAXE = maximum number of elements =130000 ! MAXP = maximum number of nodes =200000 ! MAXPL = maximum number of map data points =1500000 ! MAXLIN = maximum number of map lines = 3000 ! MAXLN = maximum number of reordering lines = 20 ! MAELN = maximum number of elements in a reodering list = 300 ! MAXPGEN= maximum number elements in a genreated block = 2000 ! MAXGRD = maximum number of grid points = 1000 ! MAXSTO = maximum storage locations = 2 ! ! PARAMETER (MAXPGEN=20000,MAXGRD=1000) ! PARAMETER (MAXE8=8*MAXE,MAXP2=2*MAXP) ! PARAMETER (MCRS=7000,MPTS=75) ! This version is compiled for: STANDARD ! MAXE = maximum number of elements = 40000 ! MAXP = maximum number of nodes = 50000 ! MAXPL = maximum number of map data points = 200000 ! MAXLIN = maximum number of map lines = 3000 ! MAXLN = maximum number of reordering lines = 20 ! MAELN = maximum number of elements in a reodering list = 300 ! MAXPGEN= maximum number elements in a genreated block = 2000 ! MAXGRD = maximum number of grid points = 300 ! MAXSTO = maximum storage locations = 2 ! ! ! PARAMETER (MAXE= 40000,MAXP=50000,MAXLIN=6000,MAXECON=60) ! PARAMETER (MAXLN=20,MAELN=300,MAXPGEN=2000,MAXGRD=3000,MAXSTO=2) ! PARAMETER (MCRS=600,MPTS=50) ! PARAMETER (MAXE8=8*MAXE,MAXP2=2*MAXP) ! ! CORD is the screen scale variable ! XUSR is the map scale variable ! To get to CORD from XUSR use ! CORD(N,1)=(XUSR(N)+XS)/TXSCAL ! To get to XUSR from CORD use ! XUSR(N2) = CORD(N2,1)*TXSCAL - XS ! XS,YS and TXSCAL are kept in TXFRM.COM ! REAL*8 XS,YS,TXSCAL ! COMMON /TXFRM/ XS, YS, TXSCAL